How to Get High Scores in Battle of Chalons in Evony

Flavius Aetius & Attila in Evony TKR

Last updated on March 6th, 2025

The Battle of the Catalaunian Plains (also known as the Battle of Chalons), fought in modern-day France in 451, marked the peak of Roman general Flavius Aetius’s career. His victory over Attila the Hun forced Attila to retreat and never again attack Rome. This historic battle is now featured in the game Evony: The King’s Return as a large-scale battlefield involving four alliances per group. This guide will explain the battlefield rules, scoring, rewards, and offer tactical suggestions.
Flavius Aetius & Attila in Evony TKR
Flavius Aetius & Attila in Evony TKR

Battlefield Key Rules Overview

1. Eligibility requirements:

Alliances that rank in the top 256 in the Constantinople Ultimate War Season (big BOC) will enter the Major League of Battle of Chalons; alliances ranked 257 to 1280 will enter the Elite League; the rest of the alliances will enter the Junior League.
Only players of the Major League are eligible to win the following luxurious prizes, taking Season 11 as an example.
    • Cultural Subordinate City Key (Sumer Famous City in Season 11 Battle of Chalons)
    • Epic Avatar Frame (Gear Master in Season 11)
    • Alliance Glory Castle (Loulan in Season 11)
    • Mythical Alliance Flag (Season 11 – Manjusaka Flag, Yatagarasu Flag, Ammit Flag, and Unicorn Flag)

2. Results settlement:

Currently, the Battle of Sharon is divided into 6 continents according to the server order, and each continent has its own independent results.
The 4 alliances enter the same battlefield at the same time, and after the battle, they are ranked according to battlefield scores.

3. Competition and appointment:

Alliances in the Major League will automatically participate, but R5 or R4 still need to appoint members to participate.
Alliances in the other two leagues, R5 or R4, need to register and appoint members.
R5 or R4 can only appoint members who have joined the alliance for more than 3 days and whose main city level is more than Lv15.

4. Competition stages and promotion mechanism:

The first 4 rounds of Battle of Chalons are the Honor Ranking stage, the 5th round is the Promotion stage, the 6th round is the Semifinal and the 7th round is the Final.
After the 4-round Honor Ranking stages, we will be ranked based on the total score of the 4 rounds. Only the top 64 in the Major League will be eligible to participate in the promotion stage.
After the promotion stage, the top 1 alliance will compete in the semifinals of top 1-16, the top 2 will compete in the semifinals of top 17-32, the top 3 will compete in the semifinals of top 33-48, and the top 4 will compete in the semifinals of top 49-64.
In the final stage, similar logic to the semi-finals, the alliances of the same level in the semifinals will be matched.

Score Rules

In Battle of Chalons, players can earn scores by killing Monsters, troops of the opponents, and occupying buildings. Players who reinforce a building can get scores equal to 20% of the building occupier.
Players who join a Monster rally can earn scores equal to 20% of the rally initiator’s. However, the scores gained by reinforcing buildings and joining rallies do not count as Alliance Scores.

1. Building Stores

Portal
Portal Amount: 8. Occupy it for a continuous 30 seconds to earn 1 teleport chance that is shared by the whole Alliance. Occupy it for a continuous 1 minute to earn 16 scores.
Battlefield Hospital
Battlefield Hospital Amount: 4. Occupy it to increase the whole Alliance’s healing speed by 60%.Occupy it for a continuous 1 minute to earn 16 scores.
Blessing Tower
Blessing Tower Amount: 2. Occupy it to increase the whole Alliance’s attack by 20% and defense by 20%. Occupy it for a continuous 1 minute to earn 16 scores.
March Tower
March Tower Amount: 2. Occupy it to increase all the allies’ march speed by 50%. Occupy it for a continuous 1 minute to earn 16 scores.
Rally Hall
Rally Hall Amount: 2. Occupy it to increase the whole Alliance’s rally capacity by 15%. Occupy it for a continuous 1 minute to earn 16 scores.
Medical Tent
A certain number of Medical Tents will be refreshed randomly on the map, and you can visit them to treat wounded soldiers for free. Medical Tents have three levels, and the higher the level, the more wounded the Tent will heal immediately.
    • Lv1 can heal troops of 1.5M power in your Hospital
    • Lv2 can heal 5% of troops in your Hospital
    • Lv3 can heal 10% of troops in your Hospital
Carriage – War Supplies
There are 4 War Supplies on the battlefield, which appear as carriages on the map. When a certain carriage icon is lit, the battlefield buff can be obtained by occupying the battlefield hospital where supplies are being transported.
There are a total of 13 battlefield buffs, and you can click “Supplies Preview” to view them. Each War Supply will offer random 3 buffs of them, and the player who occupied the corresponding Battlefield Hospital can choose 1 of the 3 buffs. After the buff is successfully selected, the effect lasts until the end of the campaign.

2. Monster Scores

There are three types of Monsters in the Battlefield. The ultimate Boss (Phoenix) is in the center of the map and refreshes every 15 minutes. The four big Bosses (Behemoth, Fafnir×2, Kamaitachi) are in the central area and refresh every 10 minutes. The small Bosses refresh every 5 minutes.
    • Kill an ultimate boss to earn 35 scores.
    • Kill a big boss to earn 8 scores.
    • Kill a small boss to earn scores from 1 to 5.

3. Killing Scores

You can also earn scores for every 1,000,000 troops killed, and the higher the level of troops you kill, the more scores you earn. For example, Killing 1,000,000 Lv1 troop(s) can get 2.2 scores, while Killing 1,000,000 Lv15 troop(s) can get 155.6 scores.

Battlefield Rewards

1. Round Rewards

The 4 alliances will be ranked according to their scores after each round of the battlefield. Participants will receive corresponding rewards based on their alliance rankings and personal scores.
The higher the alliance ranking and the higher the personal scores, the more rewards they will receive. Round rewards include:
    • Badge
    • Chalons Chest (Gem, RSS, Speedup, and Gold)
    • Runestone Chest
    • Dragon Source Fragment
    • Tactic Scroll
    • Junior Blazon Chest
    • Ruby Necklace

2. Total Ranking Rewards

After the Battle of Chalons, participants will receive rewards based on their continent’s overall honor ranking. The rewards for Major, Elite, and Junior Leagues are different.
Major League Rewards
  • Cultural Subordinate City Key or Epic Subordinate City Optional Chest

If the alliance ranks in the top 34, the high-ranking members will have the opportunity to obtain a Cultural sub-city. If the alliance ranks in the top 35-70, they will not be able to obtain a Cultural sub-city but may obtain an Epic sub-city.

The higher the alliance ranking, the more members in the alliance can obtain a sub-city. For instance, the top 15 participating members of the alliance ranked 1st can obtain the corresponding cultural sub-city key; while in the alliances ranked 26-34, only the members with the highest personal scores can obtain it.
You can check specific alliance rankings and personal score requirements on the rewards interface of the battlefield.
    • Battlefield-specific Avatar Frame (the Epic one for the top 1-9 alliances; the Legendary one for the top 10-100 alliances)
    • Alliance Glory Castle (for top 100 alliances)
    • Alliance Flag (Myrhucal for top 1 alliance; Epic for top 2-5 alliances; Legendary for top 6-18 alliances; Silver for others)
    • Chalons Major Chest
    • Blood Crystal
    • Blood of Ares
    • Junior Blazon Chest
    • Rudy Necklace
    • Runestone Cheat
    • Super RSS Chest
    • Gold
Elite League & Junior League Rewards
These two leagues cannot obtain Cultural or Epic sub city, avatar frame, and alliance glory castle.
The top 5 alliances in the Elite League can obtain the Silver Alliance Flag, and the Chalons Major Chest is replaced by the Chalons Elite Chest
The Junior League cannot obtain the alliance flag, and the Chalons Major Chest is replaced by the Chalons Junior Chest
The rest of the rewards are similar to the Major League, but the quantity is different.
[Note: Players who leave the alliance before the end of the battlefield will not be able to obtain ranking rewards. ]

Alliance Tactics

The most interesting part of the big campaign in Evony: the King’s Return is that it requires the division and cooperation of Alliance members. The Battle of Chalons was different from the Battles of Gaugamela and Constantinople in that four Alliances entered the same battlefield for a melee. The four Alliances must have different powers, so we recommend corresponding tactics for both weak Alliances and stronger Alliances.

The strategy for weak alliances

If your alliance is weak, you may feel besieged. Please don’t panic; we recommend the following strategies.
1. For killing troops
Weak alliances can arrange for members to attack other Alliances’ weak and scattered castles first to earn scores for killing troops (make sure there are troops in those castles).
2. For defending & occupying buildings
First, try to leave no troops in your castles. Bunker is disabled in the battle of Chalons, but it does not mean there are no other ways to hide troops. You can launch a 60-minute rally Boss to keep soldiers in a rally mode to avoid being attacked. Rallies can be called off at any time.
Secondly, when gaining Building Scores, once you occupy or rob a building successfully, you can let your troops return and try not to stay too long to avoid being killed. To earn enough scores, you can capture buildings repeatedly on the battlefield to consume the patience of strong Alliances.
3. For attacking boss monsters
When your Alliance becomes a target, try to disperse the Alliance members rather than concentrate together. You can ask Alliance members to attack the boss alone.

The strategy for strong alliances

If your Alliance is strong, be careful not to be sneak attacked by an equal Alliance. In this regard, our suggestions are as follows.
1. For killing troops
Directly launch rallies to attack the middle and strong castles in other Alliances.
2. For defending & occupying buildings
To prevent an enemy alliance from launching a surprise attack with hidden troops, you can arrange for weaker castles in your Alliance to spread out a small number of troops to occupy buildings, while stronger castles send troops to reinforce weaker castles.
There is no need to worry if occupied buildings are not looted. However, if an occupied building is attacked, you can ask stronger castles to send troops to reinforce the building. This will protect the troops and keep the scores.
3. For attacking boss monsters
Members of a strong Alliance who participate in the Battle of Chalons are usually strong enough to attack the boss still alone.